New Reality
New Reality
At the moment, our New Reality server is a symbiosis of High Five and C4. Content from C4, how things are mined, points (boxes), character level, quests, getting a subclass, nubles and much more, what everyone loved so much in the classic version of the game. From HF Chronicles, we tried to preserve the mechanics and make sure that in terms of C4 content, all classes were relevant, not just magicians. A more detailed description can be found below under the spoilers.
We put our soul into every implementation and idea and do only what we would like to play ourselves. We are trying to keep the classic version of lineage 2, which is what our project has actually represented since 2013.
The server was opened on 01.08.2022.

Without a premium account and without a rune:

    Exp\SP = x1
    Adena\Seal stones = х1
    Drop\spoil qty and chance = х1
    Epic = х1
    Quest = х1

Dynamic rates:

    1-46 - x4
    47-58 - x3
    59-75 - x2
    76-78 - x1

The premium account gives an increase from the base of 100% = x2, increases the number of drops only for adena and seal stones, everything else is a chance.

    The final rate with PA is Exp\SP = 2.0 + rune = x2.5. (rune gives only an increase to EXP and SP and nothing more). All bonuses give an increase relative to the base rates (if you only have a rune without a PA, then the rate will be x1.5).
    Adena\Seal stones (qty) = х1
    Drop\spoil (only chance) = х1
    RB\Epic = х1
    QQuest = х1
    Exp/SP, personal bonuses, the rest are averaged per group, if one of the party members is without a PA.
    The maximum character level is 78.
    The skill system works both on High Five, fixed rollback of skills, attack speed cap - 1500, caste speed cap - 2000.
    Buffs, Dance and Songs are superimposed in a separate line.
    Buffs can be removed via Alt, with the exception of dance and songs.
    The mechanics of applying negative effects works like on Gracia Final.
    The sumons get the same buff that falls on the owner.
    Agr in tanks and bards as on HF.
    Bonuses from sets sharpened to +6 and above are also left with HF.
    Seven signs - a standard period of 2 weeks.
    Sieges are a standard period of 2 weeks (during the victory period).
    All dialogues, quests, teleports are translated into Russian.
    The equipment of all grades is mined in exactly the same way as it was in C4, the drop list fully corresponds to the C4 chronicles. No recipes for A grade, only for quests.
    Increased MP regeneration.
    The mechanics of the vampiric work as in C4 \ Interlude (a full-fledged vampiric from damage).
    The archery distance does not affect the damage, regardless of the distance to the target, as in C4.
    The system of traits as in C4, instead of the system of attributes as in HF.
    Drop from the ground disappears after 1 hour.
Example: the value of the parameter 20 (Fire resistance), indicates that the protection to the skill with this FEATURE increases by 20%, which is implemented in the server as a modifier / damag coefficient. = (100 - 20)/100 = 0.8. The damag is multiplied by this modifier (0.8) and reduced. Similarly with vulnerability - by writing in the value of the parameter -20 (Vulnerability to fire), we get a 20% reduction in protection, the coefficient (100+20)/100 = 1.2 , and the damag is multiplied by 1.2 - that is, it increases.

    With the introduction of this system, we had to remove some dances and songs, as well as add a new dance and balance the buffs.
    Buffs/debuffs replace each other. The chant of the Elements, the Protection of the Elements replace resistance. Sur knocks out resists, just as it was in C4.
    Resistances, increase the resistor by 20, previously increased by 30.
    Divine Protection increases the resistance to dark/holy by 30, previously the resistance to light was 20.
    BladeDancer got a new skill The Dance of Elements. Increases resistance to the 4th elements, by analogy with the ability of the SHS The Song of the Elements. Skills replace each other.
    BladeDancer has skills removed Water Protection Dance, Earth Defense Dance, Balance dance.
    SwordSinger has skills removed Fire Protection Song, The Song of Holiness.
    Resists cannot be enchant to increase protection against natural attacks.
    Leveling from 1st to 5th level works like in C4.
    Improved the clan system. Now you can get the 6th and 7th levels of the clan.
    The 6th and 7th level of the clan can be obtained by completing quest of the Volcano in the Forge of the Gods. level 6 - Stolen document, level 7 - Drawing Of The Mechanism.
    Quest requires the player to get 3 items from the bosses. The higher the level of the boss, the greater the chance to get it. The item receives a clan leader with the corresponding quest if it was in the finishing party.
    Quest requires the player to get 5000 items from mobs in the Forge of the Gods (Assassin Beetle, Tepra Scorpion, Tepra Scarab). The chance of getting an item is 100%, you can get only 1 item from one mob. The item receives a clan leader with the corresponding quest if it was in the finishing party.
    At level 6, you can get 2 royal guards, with a capacity of 20 characters each.
    At level 7, you can get 4 orders of knights, with a capacity of 10 characters each.

Cost of receiving:

    The 6th level - item on the task 'Stolen document', 10kk SP, 10kk adena.
    The 7th level - item on the task of the 'Drawing of the Mechanism', 20kk SP, 20kk adena.
    Royal Guard - 20kk SP and 30kk adena. Maximum of 2 royal guards.
    Order of Knights - 15kk SP and 20kk adena. Maximum of 4 orders of knights.
    Added 4 world bosses. Rep of one of the bosses, occurs every day at 20:00 Moscow time. When the boss appears, he announces his respawn with an announcement. Bosses differ in levels and abilities. Bosses have enhanced harks, about 50% of the solo bosses of the same level. If the boss has not been killed within 4 hours, he will leave the battlefield. The boss teleports to the respawn location if it is beyond 2000 units of game coordinates from the respawn location.
    You can get shirts from bosses, the odds can be viewed in knowledge base.

Bardrin 80 Lvl

Ulfgar 60 Lvl

Rangrim 45 Lvl

Bruenor 26 Lvl

    Added the ability to improve NPC shirts. To improve, you need to contact Olf Adams in Rune or Olf Kanore in Aden.
    Silk Shirt - 1кк
    Fine Leather Shirt - 2кк
    Scaly Shirt - 3кк
    Mithril Shirt - 6кк
    Striped Silk Shirt - 2кк
    Striped Fine Leather Shirt - 4кк
    Striped Scaly Shirt - 6кк
    Striped Mithril Shirt - 12кк

Olf Adams

Olf Kanore

    All skills are left with HF chronicles and work exactly the same as in HF, with the exception of summoning characters from vark and Sumoners. Detailed information and you can look at the class comparison at https://base.lineageclassic.ru/nr /.
    Skills that are studied at level 79 have been transferred to 78, including sumons, Magnus\Shrimp\The King of Cats.
    For the best mana management, skills for fills and bish from level 80+ are left. Sublime Self-Sacrifice Blessing of Eva Mass Recharge.
    Enchanting skills from the realities of HF, with the exception of attribute.
    The 'Sleep' skill cannot be used on characters. The caste time is reduced.
    The rollback of the Eve's Serenade skill has been reduced.
    Bosses cannot be buffed with 'Prophecy of Wind', 'Prophecy of Water', 'Prophecy of Fire', 'Berserker Spirit'.
    All prophecy, berserker spirit and holy weapon buffs without a party as in C4.
    The attribute system works like on C4.
    The maximum chance of magic crit is 20%.

added new combined dances/songs for BladeDancer and SwordSinger.

    Dance/Song of Critical. Combines the effects Dance of Fire and Song of Hunter. Learn at level 40.
    Dance/Song of Life. Combines the effects Dance of Inspiration, Song of Water и Song of Life. Learn at level 46.
    Dance/Song of Light. Combines the effects Dance of Light и Song of Invocation. Learn at level 43.
    Dance/Song of Power. Combines the effects Dance of Mystic и Dance of Warrior. Learn at level 49.
    Dance/Song of Fury. Combines the effects Dance of Concentration и Dance of Fury. Learn at level 52.
    Dance/Song of Speed. Combines the effects Song of Wind и Song of Vitality. Learn at level 46.
    Dance/Song of Vampire. Combines the effects Dance of Vampire и Song of Vengeance. Learn at level 74.
    Dance/Song of Clarity. Combines the effects Song of Renewal и Song of Meditation. Learn at level 77.
    Dance/Song of Wild Champion. Combines the effects Dance of Siren и Song of Champion. Learn at level 78.
    Dance/Song of Defence. Combines the effects Song of Warding и Song of Earth. Learn at level 52.​

The enchant of dances/songs for a time has been removed. Only enchant for the Cost is available.

The duration of all dances/songs is now 5 minutes. Except for those that impose a negative effect on the target.

Combo buffs:

Some new skills (combo buffs, as well as passive skills of the 'evasion' category of daggers) are studied from books that can be obtained from the following NPCs:​

Catacombs:

    Crypt Guard
    Crypt Preacher
    Tomb Guard

Valley of Silence:

    Soldier of Ancient Times
    Warrior of Ancient Times
    Shaman of Ancient Times

21,22,23,24 buff slots:

    A book for 21 buff slot can be obtained from Black Marketeer of Mammon for 1kk aden.
    A book for 22 buff slot can be obtained by killing RB with a 30% chance, maximum 1 book.
    A book for 23 buff slot can be obtained by killing epic with a 50% chance. Antaras, Valakas 1 to 3 books, Baum 1 to 2 books.
    The book for the 24 buff slot can be obtained only for Noblesse Gate Pass at a price of 300,000.

The list of bosses from which you can get a book for the 22 buff slot:

    Shilen's Messenger Cabrio
    Bloody Priest Rudelto
    Korim
    Antharas Priest Cloe
    Roaring Skylancer
    Fafurion's Herald Lokness
    Water Dragon Seer Sheshark
    Krokian Padisha Sobekk
    Death Lord Hallate
    Spirit of Andras, the Betrayer
    Vanor Chief Kandra
    Doom Blade Tanatos
    Palibati Queen Themis
    Kernon's Faithful Servant Kelone
    Beast Lord Behemoth
    Anakim's Nemesis Zakaron
    Demon's Agent Falston
    Flame of Splendor Barakiel
    Eilhalder von Hellmann
    Anakazel (68 уровень)
    Immortal Savior Mardil
    Meanas Anor
    Last Titan Utenus
    Zaken
    The characteristics of all Monsters and Raid Bosses are taken from the original C4, but the skills, including additional damage from miles of attacks, are left with HF.
    It is possible to withdraw Mobs and RB from the place of respawn in the same way as it was on C4.
    Resp guard Raid Bosses as in C4, 4:40 minimum, 5:30 maximum. Rep RB in default HF.
    The heal has been strengthened by 2 times in the Ant Nurse, servants of the Queen of Ants.
    Monsters in the Valley of Silence location are left from the chronicles above, but drop from C4.
    Left the ability to break boxes (chests), as it was in C4.
    The characteristics and skills of Epic Bosses are taken from the original C4.
    SA - Soul Crystal, chance and pumping as it was on C4. The crystal can break when pumping.
    Maps have been added for the following locations: Cruma Tower, Devil's Island, Antaras Cave, Giants Cave, Forge of the Gods, as well as for all Catacombs and Necropolises.
    Increased the number of monsters in the locations Varka, Ketra, Wall of Argos.
    Added the first part of the location Pagan Temple.
    Added the .raidinfo command to track live raid bosses right in the game with the exception of epics, Anakim, Lilith.
    Added a Frintezza.
    Boss respawn time, 6 days. Within 30 minutes after the respawn of the Frintezza, spawn NPC to enter (view on map).
    When the Frintezza respawns, the PVP zone in the first room of the Tomb of the Imerators is activated, including the room where NPC to enter (view on map).
    Entry requires from 4 to 5 groups in the command channel and from 36 to 45 characters of level 75. The characters must be no more than 400 meters away from the NPC and alive. The leader of the command channel must have Frintezza's Magic Force Field Removal Scroll.
    Groups 1, 2 and 5, if there is one, will be teleported to the outer circle of the room. Groups 3 and 4 will be teleported to the inner circle of the room where they will be waited for by the subjects of the Frintezza.
    The task of the groups in the outer circle is to kill the Hall Alarm Device until the hall alarm is deactivated and the doors open.
    You don't have to kill monsters in the 2nd room to fight with the Frintezza, but if you still decide, you will get arrows that will help in the fight with the Frintezza.
    Frintezza appears 10 minutes after entering her gym. If you have not reached the frintezza hall within 35 minutes, you will be teleported out of the zone.
    After the Frintezza is defeated, the PVP zone will be deactivated.
    Level 11, 12, 13 CA is pumped on the boss. Drop Chance Frintezza's Necklace 100%, Cloak of Frintezza 5%.​
    Pirate King Hat.
    Cloak of Zaken.
    Agathion Seal Bracelet - Antharas. Special Skill: Increases drop/spoil chance by 5%. Duration: 60 minutes.
    Agathion Seal Bracelet - Valakas. Special Skill: Increases exp/SP, drop/Spoil chance by 7%. Duration: 60 minutes.
    Agathion Seal Bracelet - Teddy Bear. Special Skill: Increases the exp/sp gained by 5%. Duration: 60 minutes.
    Agathion Seal Bracelet - Bugbear. Special Skill: Increases the exp/sp gained by 5%. Duration: 60 minutes.
    Agathion Seal Bracelet - White Maneki Neko. Special Skill: Increases drop/spoil chance by 5%. Duration: 60 minutes.
    Agathion Seal Bracelet - Black Maneki Neko. Special Skill: Increases drop/spoil chance by 5%. Duration: 60 minutes.
    Agathion Seal Bracelet - Brown Maneki Neko. Special Skill: Increases drop/spoil chance by 5%. Duration: 60 minutes.​

Epic:

    Queen Ant - 24 hours + random 2 hours.
    Core - 36 hours + random 2 hours.
    Orfen - 36 hours + random 2 hours.
    Zaken - 48 hours + random 3 hours.
    Baium - 120 hours + random 4 hours.
    Antaras - 8 days.
    Valakas - 11 days.

Raid bosses:

    Respawn time is 12-22 hours, except for: Amber, Ashutar Water Spirit, Fire Spirit Set - respawn time is 26-36 hours.​​
    The Rune castle is available, including the castle RB 'Benom'.
    All clan halls will be available from the realities of High Five, including the besieged ones.
    The characters attacking the castle will not be in an alliance (they will be able to attack each other).
    If you die in a siege zone, you will lose experience.
    Added new clan hall in the Talking Island, Elves Village, Dark Elves Village, Floran, Oren, Heine, Hunter Village.
    The tax for the ownership of clan hall has been increased 7 times.
    All pets Wolf\Chicken\Buffalo are available and can be upgraded as in the chronicles above, including Fenrir and Snow Fenrir. However, the equip of pets is limited, top claws and armor are removed from the game, too much damage for C4 chronicles.
    The grown-up Kookaburra has been added the ability to restore MP when used, a separate button/skill from pet. The skill restores the same amount of mana as the skill that is used by the chicken in automatic mode.
    Almost all quests are from C4, however, some initial quest chains are left with the realities of HF chronicles for a quick start.
    The reward for some recurring quests in the initial villages has been changed so that it is not possible to abuse these quests.
    The quest for an alternative passage of the second profession has been abandoned and works the same as in the chronicles above.
    The reward for the initial quest chain from the Novice Assistant has been cut by 4 times.
    'Strange kinship', the reward at stage 1 has been cut by 4 times.
    The Olympiad takes place 2 times a week on Fridays and Saturday from 18:00 to 00:00 Moscow time.
    Arenas are abandoned from the chronicles of High Five.
    Class battles are disabled in order to minimize the number of windows on the bay.
    To start the fights, you need at least 11 registered participants.
    To get a reward, you need to spend 10 fights, have at least 1 point and 1 victory.
Classic C4
Classic C4
Our project appeared out of love for the C4 chronicles, it is these chronicles that evoke the warmest memories of the game. Since 2013, we have not stopped working on the server, despite all the ups and downs, this is what we love, this is our home. At the moment, the server is built on the basis of the HF core PTS from the AdvExt team.
We have successfully rolled back all Korean changes from HF, there are only amenities left. The mechanics are fully consistent with the C4 chronicles and even the interface in the game is redesigned in the usual blue color.
The server would be open 03.09.2021.

Without a premium account and without a rune:

    Exp/SP = x3
    Adena/Seal stone = х3
    Drop/spoil chance = х3, qty = х1
    RB Exp/SP = x3, drop = x1
    Epic = х1
    Quest = х1

Dynamic rates:

    1-40 - x9
    41-60 - x6
    61-75 - x4.5
    76-78 - x3

Premium Account:

    Gives an increase from the base of 50% = x 4.5, increases the number of drops only for adena and seal stones, everything else is a chance.
    The final rate with PA - Exp/SP = x4.5. All bonuses give an increase relative to the base rates.
    Exp/SP, personal bonuses, the rest are averaged per group, if one of the party members is without a PA.
    The Olympiad takes place 2 times a week on Thursdays and Fridays from 18:00 to 00:00 Moscow time.
    Arenas and Buffs before the fight are left from the chronicles of High Five.
    Calculation of PTS as in HF.
    Class battles are disabled in order to minimize the number of windows on the bay.
    To start the fights, you need at least 11 registered participants.
    To get a reward, you need to spend 10 fights, have at least 1 point and 1 victory.
    Global chat in shout '!'.
    Buffs up to level 75 can be obtained from a Novice Assistant, as well as get the First and Second profession from him for certificates. Or you can get a Second Profession by completing an alternative quest in Giran's forge, as in the chronicles above for 3kk adena.
    There is no penalty for experience, as in C4.
    Leveling through summon, when at a great distance it was possible to swing the twins, will not work.
    Added the .raidinfo command to track live raid bosses right in the game with the exception of epics, Anakim, Lilith.
    Queen Ant - 24 hours + random 2 hour.
    Core - 36 hours + random 2 hour.
    Orfen - 36 hours + random 2 hour.
    Zaken - 48 hours + random 3 hour.
    Baium - 120 hours + random 4 hour.
    Antaras - 8 days + random 4 hour.
    Valakas - 11 days.
    The mechanics of the work of all skills, the duration of the action, mag.crits, dependencies on WIT and rollbacks, including the skills of monsters, the characteristics of monsters, fully correspond to the chronicles of C4, as well as the description of these skills in the client in 2 languages.
    The buff cannot be removed via ALT + Click.
    The location of NPCs, Monsters and Raid Bosses, as well as their number, fully corresponds to the C4 chronicles.
    Drop from Monsters and Raid Bosses, fully consistent with the C4 chronicles.
    Implemented a drop from the characters when they die from monsters.
    Boxes/chests are broken from spell.
    All teleports correspond to the C4 chronicles.
    All two-handed staffs have the same M. Attack as one-handed ones, according to the C4 chronicles.
    The number of crystals in case of breakage or unsuccessful enchant, corresponds to C4.
    Added new clan hall in the Talking Island, Elves Village, Dark Elves Village, Floran, Oren, Heine, Hunter Village.
Client
Download Client
    Extract lin2c.exe from the archive and put it in the root folder of the client or create a new one.

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    Extract the client from the archive and run lin2c.exe.

Download torrent (Yandex Disk)

Download torrent (Google Drive)

    If you have any problems at startup, download and install an additional software package Microsoft Visual C++

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Client Description
    All dialog boxes, including stores, now save coordinates and are not reset the next time the game starts.
    When changing the language, dialogues, quests, what NPCs write in the chat, as well as the entire interface, the names of mobs\NPCs\locations, etc. change. We were the first to implement the language change in the client settings completely.
    Added the ability to save login and password directly in the login menu. Also, in the game settings, you can create shortcuts directly to the desktop, for each character, this is very convenient when there are a lot of them in the const party.
    Added notification and sound for mail and private messages when the game window is inactive. 'Interface > Inactive Window notifications.
    Added the ability to change the font size in the chat.
    Added search to inventory.
    Quick delete function via 'Ctrl+alt+click'.
    Added the ability to change the settings for selecting the next goal, as in the chronicles above 'Settings/Game/Setting the next goal' While the default maximum range, the maximum is '400', it is no longer possible.
    Added the ability to highlight the drop of things, even those that fall from the characters. 'Setup/Game/Other'.
    Added HP bars over the heads of the player, mobs, their pets/servants, party members, pets/servants of party members.
    Added a pet satiety scale.
    Six full-featured skill panels.
    Redesigned tooltips.
    The status bar has been redesigned.
    Automatic use of HP/CP/QHP cans.
    Chat transparency.
    Transparency of the shortcuts.
    The radar and map have been changed. You can scale as desired, as in the chronicles above.
    Added a caste strip. You can enable/disable it in the settings.
    The windows of shops, multisells, warehouses, private shops/workshops have been changed.
    The exit/relog window has been redesigned, the list of trophies that you received during the game session has been implemented.
    The 'repeat' button has been added to the item enchanting menu. Repeats the enchant of the object, now you do not need to move the object and the point every time, just click on it.
    Attention! Enchant happens immediately! Be careful! Unfortunately, it is not yet possible to make the 'continue' button as in the chronicles above.
    The macro window has been redesigned, new macro icons and templates have also been added.
    When HP is less than or equal to 20%, animation pulsates on the screen, the less HP a player has, the more often the 'pulsation'. You Can Disable\Enable in settings.
    The character creation window has been redesigned.
    The system menu has been changed and made as in modern chronicles. Removed unnecessary buttons.
    The Target window has been redesigned. Now it shows the professtion and the professtion icon.
    The windows in the party and pets are highlighted. Now you can visually see who is currently selected.
    Hints have also been redesigned. The group window and class icons have been redesigned.
    The context menu is implemented. The menu automatically resizes and different menus are added for different conditions.
    Implemented for target, the menu of pets and party members, as well as for the status menu.
    Various menus for the character, for the one who is in the target, pets, as well as for personal messages. There is a blink effect.
    Changed alerts, added new ones.
    Implemented damage on the screen.
    A new settings window has been implemented.
    Implemented switching inventory styles inside the game.
    Other nice things are implemented, such as: changing the size of the effects icons, changing the number of cells for stretching the inventory, a movable chat system. Nobless in debuffs, black nobless icon, reduced window size of shortcuts. So you can choose the timer of buffs\debuffs, from what time the countdown will start.
    The panel of automatic use of soul/spirit shots is implemented, as well as in the chronicles above. When you log in to the game, they will be used automatically immediately if they were enabled before.
    Added additional window modes to the settings.
    Added a window title change to the character name.
    Some windows (inventory, action window, etc.) are closed when the Esc key is pressed.
    Updated the clan window.
    Added the display of the number of items on the icons, the level of improvement, the level of the summoned pet is displayed on the items for summoning pets.
    Implemented a radio client with a graphical in-game interface, synchronized with all open client windows.

Binds for keyboard shortcuts have been added:

    Hide all effects: left ctrl + end.
    Clear cache: left ctrl + insert.
    Increase the drawing range of characters/NPC: left ctrl + PageUp.
    Reduce the drawing range of characters/NPC: left ctrl + PageDown.
    Open/close radio: left ctrl + R.
    Start/stop radio stream: left ctrl + P.
    Next radio station: left ctrl + N.
    Previous radio station: left ctrl + B.
    Increase radio volume: left ctrl + =(+) (main panel under F1... F12).
    Increase the radio volume: left ctrl + + (additional panel where NumLock).
    Decrease radio volume: left ctrl + -(_) (main panel under F1... F12).
    Turn down the radio volume: left ctrl + - (additional panel, where NumLock).
    Hide fog: left ctrl + F.
    Command .visualequip disables/enables the display of costumes on characters.
    And the coolest thing that can only be implemented is clearing the Cache on the go! Which brings your wasted FPS back to life, right in the game. There is no need to re-log in to the game, restart the client, restart the computer. It is enough to check the box or press the Left ctrl + insert.